Proxima Accent Mod. For Descent
It's a mod for Descent (1995) which overhauls the main mission. 30 levels reduced to 22. Levels after 10 revamped... |
Descent 1.2 Proxima Accent.txt A notepad file detailing the pre-alpha mod ideas. [Uploaded Sep 5th 2017] My mod has nothing todo with Proxima Centauri, it's just what I named it. Notable features are as follows; Mines renamed, less mines, briefings overhaul including more BGs, secret levels merged into main sequence of levels. |
Lunar Briefing Backdrop |
Rendition of Venus for levels 4 and 5 briefing background. |
Mars. The upper one signifies Phobos or Deimos as part of the briefing. The lower one highlights the awe of seeing a red planet in the vast blackness of space. Hence I chose to keep the black background. There is also this CGI for the last Martian mission which depicts the surface.
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Saturn. Each of the 3 levels will have a slightly modified briefing backdrop. Nov 2017 |
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Original Callisto mine, with re texturing of the cube sides to produce the effect of windows of rooms behind the texture. |
Titan will primarily have tan shades |
These are concepts for pseudo liquids; Except for Io, the major moons of Jupiter will have some water. Europa having the most. Titan will have flowing methane and haze. |
Asteroid; For mine level 12 |
Earth sky |
e | The Enceladus mission may consist of 3 levels, the first two won't have fusion cores. 1st is Icy, 2nd is rocky and 3rd is lava. The lava one has a fusion core. |
Bug; when the core is overloading, the lighting dims on and off, which mistakenly includes lava despite it glowing red hot. |
Hidden Door |
Textures of wall sides tend to vanish |
Bug Two Walls |
Descent 1, DEM files and SAV files |
Some BG music. - You can conceivably ram something repeatedly to destroy it. If this happens to be a fighting method you've been reduced to best of luck! |
CED Basement |
Ced Prototype |
Des logo 2 |
My mod would add animated flame walls to overlay existing walls above hotlava. |
Splitpod Fan |
Mars Rubble |
The backdrops for the briefings will effect the briefing text.
March 8th, 1998: Descent trail version downloaded and played briefly. December 2001:Descent trail version re-discovered and played through. |
Mercury: Horror game ambience
Venus: Alarm
Earth: Nuclear missile launches
Moon: More horror game ambience
Mars: Windstorm/Blizzard
Jupiter: Machine-like noises
Io: Radar-like noises
Europa: An airport that’s mostly deserted
Ganymede: Wind noises
Callisto: If mild-ish tornadoes had a sound, this would be it
Saturn: Unholy screaming from the deepest pits of evil
Enceladus: Muted rainfall
Titan: Radar mixed with an alien transmission
Uranus: Unholier screaming from places that would bend your mortal mind
Miranda: The background music of heck
Neptune: Being in an airplane at night
Triton: How it feels to chew 5 Gum
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